A new release now I’m slowly getting used to being back in full-time employment. This release fixes some (but not all) of the bugs reported previously and adds a few new features including min/max magic resistance, some magic attack options on a wizard and some Undead options. They seem to work ok, but I’ve not had chance to fully test how the AI uses these options in a game. It might not work that well yet.. so be aware about that.
I’m going to work at adding Illusions next, which will be more complicated but will be good to see in there.
http://www.reflectedgames.com/ChaosGroove_Demo.zipĀ
Cheers!
