Teleport & Turmoil

Ok, both these spells are now in and usable by both human and AI wizards. The teleport decision making when choosing the spell isn’t the best, but it works for now. I’ve never found teleport that great a spell anyway! :)

I’m working on getting wizards to go in enemy created magic trees and castles (which is giving me a few more issues than I expected). But once that’s done I’ll release a new demo tonight now that all the spells are done..

3 Responses to “Teleport & Turmoil”

  1. Mike Says:

    Sweet! Can’t wait!

  2. Adam Jimenez Says:

    yay! – is turmoil only obtainable via magic wood?

  3. happymonster Says:

    No, it’s the same as in the Atari ST version at the moment. So like a normal spell and has a faster way of working than the original effect..


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